Sunday, November 28, 2010

Michael 4 on vacation in Pompeii -- before 70AD!



As promised ... Michael 4 takes a vacation in Pompeii, sometime before 70AD. Uh, what happened n 70AD, you ask? Well, something very big and dangerous exploded with a bang that was heard half the world away, and the tone of the neighborhood went right down, never to recover.

Seriously -- these are lovely shots, in quite difficult lighting conditions. You don't want to know what I went through to get these, though they're not raytraced. No time. Each one of these would have taken about an hour if I'd raytraced them.

I was asked when the real nude shots are going to start appearing in the Abraxas graphic novel. Soon, people. We're getting there. Patience, okay?

Jade, 28 November

Monday, November 22, 2010

Male nude glamour ... give me any reason why not!




These shots are a continuation of the tutorial on the main blog, where I talk you through the process of staring with the Michael 4 "doll" right out of the box, as it were, and winding up with, well ... a supermodel. If you'll like to see the post which spawned this, here's the link ... there's a couple of nicely seductive glamour shots there too, as well as the tutorial.

The process all started with a previous tutorial, where I designed his face, so this has been quite interesting -- starting from scratch and designing a really unique character. It's been fun!

Jade, 23 November

Thursday, November 18, 2010

A new face for Michael 4 -- not to mention a new complexion!





A new character ... a new face for Michael 4. In fact it's a new skinmap called Ferendir, which is designed to suit elven characters. He's absolutely hairless. As I was saying on the other blog, this is not my usual style, but this is a lovely skinmap in so many ways -- it takes the light well, you can get in close to it, and it holds up extremely well, and it doesn't show the "seams" where the parts of the map join. Some of the other skinmaps do, which can leave you with a lot of digital painting to do in post, to paint then out...

If you'd like to see the other renders of this new character -- less explicit, but very lovely, and also offering a great closeup on the face -- click here.

Sunday, November 14, 2010

Woodland beauty at the Gates of Dawn




When I was really, really little my favorite book was The Wind in the Willows, and my favorite part of it was the chapter, The Piper at the Gates of Dawn, when the Mole, the Rat and the Otter are out all night, beyond the Wild Wood, looking for the Otter's baby son, who'd gone missing. If you know the story, you know what happens next ... and for many a soul who grew up devoutly green if not in fact spiritually pagan, the process more than likely began right there. Forty years later, I can still get a little bit emotional...

And this is where my mind was when I did the reams and reams of post work necessary to finish these paintings ... and I'm calling them paintings, because they're so heavily worked after they came out of DAZ Studio 3, they're practically as much painting as 3D render!

There are other renders in this series -- less explicit, and therefore posted to the other blog, where the "general" art lives. If you would like to see those, click here, and also here for one more, to travel across to the main blog, and ... enjoy.

While I was painting these, I found myself thinking, these almost deserve to be painted in oils on canvas, so I processed one of them through into that style:

... you'll need to click on this and see it at 800 pixels wide to get the proper effect -- it doesn't show through ideally in the small image which Blogger pastes into the body of the page. But you get the idea. If you like this effect, see this, too ... it really is a lovely effect, and in that last post, I tell you how to do it yourself.

Jade, 15 November
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